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Founded by Creative Director Anil Glendinning, with a background of over 15 years working on games and digital experiences for some of the world’s largest brands, including Cartoon Network, Disney, Lucasfilm, Vivendi and many others.
We're experts in play and entertainment, fluent in the language of games, digital interaction and engagement in VR, Mobile, Web, Console, Desktop.
We deliver fantastic quality at superb value across the entire digital media spectrum.
We’re a small team of experts, that means we can deliver high quality with less overheads than large studio. You’ll always work with our best people and your budget will go further. Try us out.
We work with brands, broadcasters and agencies to spread their message through fun and entertaining experiences. Together we can take your brand, IP or idea online and keep your customers engaging and coming back for more.
Alex Erwin Koenig
Anil has worked in games and marketing for over 15 years. He’s worked on projects for Disney, Lucasfilm, Microsoft, Cartoon Network and many others.
Adam is an expert in games development for web and mobile. Specialising in the latest technologies including, he's developed over 50 games for various web and mobile platforms.
Every project that we do comes embedded with analytics capture as standard. We use this data to refine your project for better engagement and to provide you with useful customer metrics and insights.
Click below to see some of the products we ‘ve worked on in previous roles
Developed exclusively for Microsoft Xbox, Kinect Star Wars is a Star Wars game like no other. Mixing lightsaber battles, space flight and er...dancing? You've not lived until you've seen Darth Vader's disco boogie!
Whilst with Frontier, Friday Sundae Director, Anil led on the game's 2D art, developing the UI style and functionality whilst working closely with Microsoft and Lucasfilm's creative team to nail that iconic Star Wars style.
Art and UI Design - Kinect Star Wars™ Copyright © 2017 Disney - Developed by Frontier Developments
Kinectimals was a launch title for Microsoft's Kinect motion sensor. Its success led to a follow-up and numerous mobile versions.
One of the first in the 'animal caring' genre of casual games, Kinectimals was a hit on both consoles and mobile platforms Whilst at Frontier, Friday Sundae's Creative Director led their UI team to develop a wide range of concepts, user interfaces and 2D mini-games for this multi-platform title.
Art and UI Design - Kinectimals™ Copyright © 2017 Microsoft - Developed by Frontier Developments
Creative Direction & Design - Vodafone™ Ping Pong - Copyright © 2017 Vodafone / Huawei - Developed by Opposable Group
Creative Direction & Design - Adventure Time: I See Ooo™ Copyright © 2017 Cartoon Network - Developed by Opposable Group
Art and UI Design - Disneyland Adventures™ Copyright © 2017 Disney - Developed by Frontier Developments
Art and UI Design - Coaster Crazy™ Copyright © 2017 Frontier Developments - Developed by Frontier Developments
This website and its contents are property of Friday Sundae Studio Limited, except where otherwise stated. This website is not endorsed by or affiliated to the copyright holders of any of the licensed characters shown here. You may not reproduce or communicate any of the content on this website, including files downloadable from this website, without the permission of the respective copyright holders.
All original material is copyright © 2017 Friday Sundae Studio Limited.
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Friday Sundae Studio
5 High Street
Westbury on Trym
Bristol BS9 3BY